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Josh Goldberg

From Takedown to TypeScript: A Retro Game Engine Story

Video-Games
Creative-Coding
TypeScript

Thanks to the wonderful approachability of the web, I remade Super Mario Bros. in HTML5 and got taken down by Nintendo. We'll cover the journey of how I started that project, what made it successful, and how a modular game engine in TypeScript is emerging from its ashes.

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Illustrations made possible by our friends at NewRelic ❤️

About Josh Goldberg

photo of Josh Goldberg

Pronouns

he/him

Location

Brooklyn, NY

Company

Codecademy

Links

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